Some overdue tidying-up in FSX

At the moment I’m deeply into developing, which means that FSX needs to be as streamlined as possible to speed up testing. I’ve had to remove a few long-time favourites, including GSX  (Ground Services for FSX) and Ultimate Traffic, as these have an impact on loading the sim. I guess…

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Welcome to the Godzone/Development Blog

Now and then I’ll talk about various aspects of scenery design, mainly some thoughts on current projects. This can be serve various purposes, from keeping you informed on the current state of development, through to acting as an informal scenery design tutorial. First up is Real NZ/VLC NZWN, which is…

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