Prepar3D: Way to go, LM!

Some of you might have seen a couple of posts from me regarding where Godzone stands on Prepar3D v2, over at the NZFlightsim Forum. Here’s the ‘official’ post, though, now that I’ve actually had time to talk things over with folk at NZFF, and test a few things. First, I…

Continue reading

Re-re-re-vitalised simming

Over the last eight years, once a year,  I’ve reviewed the state of flightsim, and my role as a developer, but up until this year I’ve always found it easy to decide to continue on doing what I do. This year I’ve changed my mind few times, deciding early in…

Continue reading